Workshops
Augmenting Mobile Movie Production
Thomas Cochrane
Academic Advisor
CfLAT – Centre for Teaching And Learning
AUT University
Vickel Narayan
Academic Advisor
CfLAT – Centre for Teaching And Learning
AUT University
Laurent Antonczak
Senior Lecturer
Graphic Design
AUT University
Helen Keegan
Senior Lecturer * Interactive Media and Social Technologies
Programme Leader * Bsc Professional Sound and Video Technology
Salford University, UK
Keywords
Mobile media production, augmented reality, social media, collaboration, heutagogy.
Number of Participants
Maximum: 32
Audio/Visual Requirements
- An iOS or Android smartphone or tablet device (iPad 2+, iPad mini, Galaxy Tab 10.1, Galaxy Note2)
- A laptop
- An iTunes Store or Google Play Store account ID
Target Audience and Participant Expertise Level
- Educators wanting to explore or engage with mlearning, mobile movie production, and augmented reality
- Educators interested in ideas for enabling student-generated content and contexts beyond the classroom
- Ability to install and use smartphone/iPad applications
- Willingness to use a variety of social media tools
Objectives
The objectives of the workshop include:
- Participants will experience creating an augmented mobile movie in a collaborative team
- Participants will brainstorm how they can design augmented mobile movie projects for their own students within their discipline context
- Participants will critique examples of collaborative mobile movie production and mobile augmented reality
- Participants will be introduced to the body of literature surrounding mobile learning, mobile movie production, and mobile augmented reality in higher education
Workshop Description
This workshop aims to give participants the skills to create innovative mash-ups of two of the unique affordances of today’s smartphones: 1. Augmented Reality, and 2. Mobile movie production and sharing. Using geotagging via smartphones in-built GPS mobile movies can be located within a geographical context, linked to collaborative Google Maps and viewed in Google Earth. This adds a rich layer of contextual information to mobile movies, effectively augmenting a mobile movie with geographical data. Additionally, new mobile video applications such as Vyclone, Vine, and the YouTube online editor add collaboration to mobile movie making. We will explore scenarios for innovative student team projects using these tools.
The workshop will leverage the expertise of two academic advisors (Cochrane & Narayan) with specialty in mobile social media, and pair this with the expertise of two international mobile film making specialists: Antonczak (NZ & France) and Keegan (UK).
- (9am -10am) Introduction to mobile movie production and mobile augmented reality, including an online shared bibliography of educational research on mobile augmented reality and mobile movie production
- (10am-10:30am) Examples and analysis of collaborative student mobile movie production and mobile augmented reality projects
- Morning Tea (10:30am-10:45am)
- (10:45am to 12pm) A tutorial of how to create collaborative mobile augmented reality movies
- Lunch (12pm to 1pm)
- (1pm to 1:30pm) Participants will create collaborative mobile videos using Vyclone
- (1:30pm to 2:30pm) Upload Vyclone scenes to YouTube for collaborative editing
- Afternoon Tea (2:30pm to 2:45pm)
- (2:45pm to 3:15pm) Create a collaborative Google Map of the edited mobile videos
- (3:15pm to 3:45pm) Share the mobile videos as an augmented reality layer using Wikitude
- (3:45pm to 4pm) Participants will brainstorm how they can design augmented mobile movie projects for their own students within their discipline context, recording and sharing these ideas via mobile social media
Reference Material
- Cochrane, T., Antonczak, L., & Wagner, D. (2013). Post Web 2.0 pedagogy: from student-generated content to international co-production enabled by mobile social media. International Journal of Mobile and Blended Learning, 5, in pre print.
- Cochrane, T., & Antonczak, L. (2013, 18 September). Mobile Social Media as a Catalyst For Creative Pedagogy. Paper presented at the EC-TEL 2013 Eigth European conference on technology enhanced learning: Scaling up learning for sustained impact, Paphos, Cyprus.
- Cochrane, T., & Antonczak, L. (2013, 17-21 September). A mobile learning community of practice: Facilitating conceptual shifts in pedagogy. Paper presented at the EC-TEL 2013 Eigth European conference on technology enhanced learning: Scaling up learning for sustained impact, Paphos, Cyprus.
- Cochrane, T., & Antonczak, L. (2013, 22-24 October). Post Web 2.0 Media: Mobile Social Media. Paper presented at the Mlearn2013 12th World Conference on Mobile and Contextual Learning, Doha, Qatar.
- Cochrane, T., Antonczak, L., & Wagner, D. (2012, 15-18 October). Heutagogial approaches to mlearning: from student-generated content to international co-production. Paper presented at the Mlearn 2012: the 11th World Conference on Mobile and Contextual Learning, Helsinki Congress Paasitorni, Helsinki, Finland.
- Cochrane, T., Antonczak, L., Gordon, A., Sissons, H., & Withell, A. (2012). Heutagogy and mobile social media: post web 2.0 pedagogy. In M. Brown, M. Hartnett & T. Stewart (Eds.), ascilite 2012: Future challenges, sustainable futures (pp. 204-214). Wellington, New Zealand: ascilite.
- Cochrane, T., Buchem, I., Camacho, M., Cronin, C., Gordon, A., & Keegan, H. (2013, 10-12 September). Building global learning communities. Paper presented at the ALT-C2013 Building new cultures of learning, Nottingham University, UK.
- Cochrane, T., Keegan, H., Gordon, A., Buchem, I., & Camacho, M. (2012, 18-20 September). Global mobile social media reporters. Paper presented at the Mobile Learning and Creativity Workshop (MLCW12) held at the Seventh European Conference on Technology Enhanced Learning (EC-TEL 2012): 21st Century Learning For 21st Century Skills, Universitat Des Saarlandes, Saarbruecken, Germany.
- Cochrane, T., & Keegan, H. (2012). New Global Learning Cultures: Interdisciplinarity through networked technologies. [mobile learning; communities of practice; social media;]. Selected Papers Of Internet Research, 0(October 2012), 1-31.
- Cochrane, T., Narayan, V., & Oldfield, J. (2013). iPadagogy: Appropriating the ipad within pedagogical contexts. International Journal of Mobile Learning and Organisation, 7(1), 48-65.
- Cochrane, T., & Narayan, V. (2013). Mobile Social Media – Productivity and presentation tools for the 21st century teacher. Paper presented at the HERDSA 2013. Retrieved from http://herdsa.nz123.co.nz/pre-conference-workshop-programme-monday-1-july/
- Cochrane, T., & Narayan, V. (2012, 25-28 November). Exploring mobile augmented reality. Paper presented at the ascilite 2012: Future challenges, sustainable futures, Wellington, New Zealand.
- Keegan, H. (2010, 15 June). Mobile Films: Learning through discontinuity. Blog posted to http://heloukee.wordpress.com/2010/05/29/usgfhks/
- Keegan, H., Bell, F., Fraser, J., & Clay, J. (2010). Guerilla narratives of personal media creation, public media sharing:: a 21st century show and tell. Paper presented at the Association for Learning Technology: ALTC2010. Retrieved from http://altc2010.alt.ac.uk/talks/15004