Evaluating
Computer-Assisted Delivery of Education Using Action Research as the
Overarching Methodology
Dunlop,
Marinka (Sourthern Cross University)
The
new environments of the Knowledge Age, created through information
and technological availability, introduce exciting potential for education.
It is envisioned that future innovations will be conducive to life-long
learning, just-in-time-education, and virtual learning spaces. Another
characteristic foreseen is global collaboration between students and
faculty, simulated environments, electronic books, digital libraries
and virtual universities with global presence and computer assisted
delivery of educational materials.
To
this end, the Schools of Social and Workplace Development (SaWD),
and Legal and Justice at Southern Cross University, promote the concept
of responsive development of computer assisted educational delivery.
This is illustrated through their commitment to computer assisted
delivery of undergraduate units being developed by the lecturers participating
in the Pilot Project.
GURRANORA/Campsite — Website for Learning and
Sharing: Using the Internet for Indigenous Professional Development
in Higher Education
Altman,
S. (Macquarie University)
GURRANORA
is a cooperative national interactive site, focussed on strengthening
links amongst staff working in Indigenous higher education. This two-year
staff development project is funded by CUTSD and managed by a consortium
of three Indigenous Education and Research Units from the University
of Sydney, University of Newcastle and led by Macquarie University.
Online
resources and activities are being developed for a range of professional
development experiences that are culturally appropriate and closely
aligned with the unique needs and opportunities in Indigenous higher
education, including both Indigenous Studies and Research as well
as Indigenous Student Support. The material and experiences are suitable
for Indigenous and non-Indigenous staff working in these areas, however,
the major emphasis of this project is on Indigenous staff and the
major beneficiaries of the enhanced professionalism will be Indigenous
students and communities.
Desktop Virtual Reality
Barney
Dalgarno (Charles Sturt University)
The
recent advances in desktop computer hardware have made Desktop Virtual
Reality environments a realistic possibility for educational developers.
This short paper describes a research project being undertaken at
Charles Sturt University to investigate the effectiveness of such
environments for educational use.
Communication Technology and Distance Learning
Janet
Smith (Charles Sturt University)
The
literature relating to the use of computer mediated communication
in distance education is becoming more plentiful and varied as modern
communication methods are adopted in this setting. An analysis of
the literature reveals that students and lecturers/tutors are increasingly
using various forms of this technology to access learning materials
and to communicate as they become familiar with computers and the
communication software. This paper considers the current use of electronic
communication methods in an advanced business subject and how patterns
of communication have changed over time. From analysis and observation
of the use of email in the operation of business strategy simulation,
effective methods for the use of computer mediated communications
are suggested.
IT or ET? Students' Attitudes Towards Computer-Mediated Language
Learning
Antonella
Strambi (University of Sydney)
This
snapshot presents some preliminary findings of a longitudinal research
project that analyses students’ attitudes towards computer mediated
language learning in a beginners’ course of Italian. A comparison
with other traditional tutorial groups is attempted to establish advantages
and drawbacks of the computer mediated approach for language learning.
An ODL-Strategy for Universities to Develop and to Quality Mark
Open and Distance Courses
Lennart
Badersten (Lund University)
During
the last few years it has become more and more important and necessary
for universities to develop a strategy for development and accreditation
of open and distance learning. The single most important factor in
this global process is the increasing use of Internet for learning.
Traditional
universities are already starting the process of transferring existing
courses (and also new courses) to the World Wide Web. Thus, they have
to reflect upon how to prepare their teachers — the only asset a university
really has in this market — and their potential students for these
new learning media.
Online teaching opportunities to maintain low enrolment specialist
units at tertiary level
Dr
Heiko Daniel (University of New England)
At the University of New England an instructional multimedia
program called "Oz Soils" is being developed by the authors, and has
been used by students of an introductory soil science unit as an additional
learning aid since 1995. Oz Soils introduces the core concepts and
processes of soil science. The major topics covered include nutrient
cycles, the hydrological cycle, soil structure, and soils and the
landscape. Students can learn about micro-scale processes and their
place in the larger natural cycles. The program includes interactive
animations of many soil processes, Australian soil and landscape examples,
and revision exercises. The aim of introducing interactive multimedia
as part of soil science teaching is to improve the quality of learning.
It is intended that through the use of Oz Soils, students will take
a less superficial approach to the subject matter. The desirable outcome
is that students will develop understanding of basic concepts that
will enable them to go on and apply their knowledge to environmental
systems, problems, and laboratory exercises.
Online Roleplays: Applications in Tertiary Teaching and Learning
Matthew
Riddle (University of Melbourne)
Following
the success of the DRALE Online system, a collaborative web system
used in teaching final year law students (Riddle & Davies 1998),
the concept of case-based online role-plays is being applied more
widely in teaching at The University of Melbourne. The first of these,
ITL Online, is a variation on the DRALE model involving International
Trade Law, involving cohorts of students from institutions in South
Africa as well as Australia. The second, LaSWOP, is an adaptation
for use in the School of Social Work to provide students with experience
in dealing with cases as they would as social workers. Another is
being written for use in Business Law, and the model is now being
generalised to provide tools for the creation of further case-based
role-play systems. This paper discusses the challenges of designing
role-play systems, demonstrates a number of their applications in
teaching and learning, and reports on their usage at The University
of Melbourne.
Online Teaching and Learning Activities: Developing a Guide for
Tertiary Educators
Romana
Pospisil (Murdoch University)
The
advent of web-based teaching technology has created exciting opportunities
for university educators to experiment with new ways of teaching online,
as well as an opportunity to redesign conventional teaching strategies
and activities for online delivery. However, the online teaching medium
is still very new and, as we overcome the technological barriers and
focus on pedagogical issues, we are faced with the challenge of designing
online learning activities that provide not only a different mode
of accessing education, but, more importantly, provide the best possible
learning experience for our students.
Academic
staff faced with the prospect of teaching online approach the task
from various perspectives depending on their level of exposure to
online teaching. In many cases there is an awareness of the technologies
that are available and knowledge of how others have applied these
technologies, what has worked and what hasn’t. However, often those
who are only just starting out can find the prospect of teaching online
overwhelming and will search for guidance on how to approach their
first online teaching attempts. This ‘Guide to Online Teaching and
Learning Activities’ is being developed with the view to catering
to the needs of staff who require a starting point to assist them
with their choice of online teaching activities and some guidance
in selecting the most appropriate technology and implementation options
for their specific learning environment.
Australia's Place in the World of 'Borderless Education'
Helen
Geissinger (Charles Sturt University)
This
paper looks at policy and management issues around the development
of consortia powerful enough to harness the latest technologies for
the development and delivery of 'cutting edge' courseware. A scenario
that utilises Australia's best flexible learning, multimedia and IT
deliver expertise is presented.
Lessons Learnt from Academic Staff Involvement in a Computer Conferencing
Mary
Rice (Deakin University)
In
all higher education institutions, academics are confronted with a
diverse range of educational technologies that can be quite bewildering
and challenging at first. Decisions have to be made about which technologies
to use to enable flexible delivery of courses and to enhance learning
opportunities for diverse groups of students. One Faculty at Deakin
University began by considering the basic principles of good tertiary
teaching and concluded that discussion, collaborative group work,
critical review and debate were fundamental to learning. Since these
aspects were highly valued, a strategic decision was made to standardise
the approach to technology use by introducing computer conferencing
in all courses. This necessitated a strategic response in terms of
professional development for academic staff, many of whom were unfamiliar
with the benefits of computer conferencing and the notion of collaboration.
For them, learning to teach in an online environment became a professional
development challenge.
To
promote the use of the medium and to facilitate its use across the
Faculty, a five week professional development course for academic
staff was developed. The main objectives of the course were to familiarise
participants with the educational issues involved in computer conferencing
and to provide the educational knowledge that would enable them to
begin teaching in a virtual environment. The course was not designed
to teach technical skills; it was assumed that participants would
have a basic understanding of the technical aspects of the FirstClass
conferencing tool. Staff who had not previously used the medium were
encouraged to attend introductory technical training sessions before
undertaking the conferencing course.
This
paper describes the nature of the course and discusses the experiences
of academic staff who engaged in it as well as the perceptions of
coordinators who facilitated the collaborative group work. In particular,
issues relating to group dynamics and level of involvement are explored.
Factors that facilitated or constrained the involvement of staff in
the professional development program are identified and tentative
conclusions are drawn about critical success factors for collaborative
group work.
Technology Transforming Academics: A Study of University Teachers
Making 'the move' to Online Teaching
Kim
McShane (La Trobe University)
This
paper will present analysed transcript data collected from interviews
with university teachers who are engaged in online teaching. The material
reveals some early insights into academic staff perceptions of their
teaching identity, teaching philosophies, and teaching roles in mixed-mode
delivery subjects. Other methods in the research include narrative
and critical incident analysis, and the observation of academics as
they manage their online teaching and interact with their students
online.
Towards a Method for Evaluating Computer-Assisted Learning Software
Tony
Wright (Massey University)
How
do we judge new pieces of educational software when they land on our
desks (physically of virtually)? We would like to know how useful
the software would be for our students, but we often rely on a quick
glance and our expert judgement. The problem is more severe for the
pieces of software which we are authoring, because the stakes are
much higher following our investments of time as well as money.
Many
evaluations have involved studies of the, pretest – control group,
experimental group – posttest, format. These studies have been widely
criticised (Reeves,1993), and have left their mark with published
results which show marginal benefits from the introduction of computer
based learning (Fletcher-Flinn et al, 1995). In this discussion we
will present our results which build on the qualitative interview
approach to evaluation (Wills, 1994) and a project developing an evaluation
methodology in which a qualitative technique is being used to provide
the base for developing quantitative evaluation measures.
The
position of evaluation contrasts with the promise of computer based
learning. In chemistry, for example, the potential is enormous. The
subject is grounded in abstract ideas about a microscopic world of
atoms, molecules and electrons in a complex interplay with mathematical
ideas, symbolic representations and a language all of its own. The
computer can be used to give students the power to navigate between
the different worlds of chemistry, and learn the conceptual frameworks
of the chemist. But how do we know what works, and for whom it works?
QUT's Information Resource Plan — The Strategy that Ate QUT
Linda
Heron (QueenslandUniversity of Technology)
During
QUT's 1998 planning process, it became obvious that the existing plans
that were in place to support the management of the university's information
resources had become outdated, and needed to be revised. A process
of revision commenced,
initially
under the guise of a project submitted to QUT's Quality Women in Leadership
program.
This
process resulted in the drafting of one Information Resources Plan,
which replaced the previous Library Resources Plan and Information
Technology Plan. The snapshot will outline the process of revision,
the outcomes, and lessons learnt along the way.
InterLearn: Interactive Learning on the Inter
David
Murphy (Monash Unversity)
This
paper outlines the development of an interactive online learning and
teaching environment named InterLearn. Designed by Monash University’s
Centre for Higher Education Development to deliver its programmes,
InterLearn uses a database approach to provide learners with their
own ‘worksites’ and online learning activities. Each worksite includes
interactive elements such as searching activity responses made by
other students, web links, learner input, signposts to further reading
and assessment activities. Initial evaluation has been highly positive,
and further enhancement of the software is being undertaken.
Web-based Simulation Generator: Empowering Teaching and Learning
Media in Political Science
Albert
IP (University of Melbourne)
This
paper outlines and discusses a Web-based simulation generator which
enables an innovative "learning architecture", which combines the
power of goal-based learning, role-play and the capabilities of the
World Wide Web in facilitating learning and teaching.
Playing Games to Solve Misconceptions
Professor
Alan Amory (University of Natal)
Many
senior secondary and junior tertiary students hold misconceptions
related to basic biological concepts. This paper reports on research
undertaken to identify misconceptions related to photosynthesis and
respiration, design and development of a virtual learning space to
overcome these misconceptions and an evaluation of this learning tool.
A three-tiered multiple choice questionnaire (MCQ) was developed to
probe the misconceptions held in photosynthesis and respiration. The
first tier consisted of a factual or concept MCQ. The second part,
also using an MCQ, probed student understanding by asking them to
supply a reason for their answer. In the last tier the students were
asked to rate their confidence in their answer. The questionnaire
was administered to 300 first- and second-year Technikon and University
students. Analyses of responses (cross-tabulation and the G-test)
showed that students do not understand the complementary relationship
between photosynthesis and respiration and many thought that respiration
occurred only in the dark in plants (major misconception). The virtual
learning space, designed to overcome these problems, consisted of
a number of puzzles (based on some of Gardner's Multiple Intelligences)
integrated into an adventure-type game. In different rooms students
solved word, music and spatial puzzles related to either respiration
or respiration and photosynthesis in order to fill either an oxygen
gas cylinder (used to replenish the air supply) or a carbon dioxide
gas cylinder (used to put out a fire). Twenty-two Biology students
volunteered to test the game. While each student played the game on
a separate computer, interaction between the students was encouraged.
The effectiveness of the game was assessed using questionnaires and
interviews. Analyses of results (cross-tabulation, G-test and QSR
NUD*IST) suggest that game players had a better understanding of the
complementary relationship between photosynthesis and respiration,
understood that respiration is a continuous process in plant cells
and showed a greater confidence in their grasp of the processes. Students
reported that the game was enjoyable and complemented traditional
lectures. Results suggest that the virtual world was an effective,
and fun, learning tool in teaching the basic concepts of photosynthesis
and respiration.
A Constructivist Approach to Staff Development for Teaching Innovation
Cathy
Gunn (University of Auckland)
Proficiency
in the effective uses of technology is pre-requisite to successful
development of innovative teaching practice. Definitions of ‘proficiency’
and ‘effective uses of technology’ depend on context specific factors
as diverse as the starting points that individual academics come from.
Staff development needs are equally diverse, and the ability of established
approaches to support the rapid growth of technology supported flexible
learning across the disciplines is questionable. Gibbs (1996), and
others have questioned the effectiveness of the central, workshop
based approach to staff development for other reasons. However, it
did at least provide a forum where established forms of teaching expertise
could be modelled in a more or less authentic classroom setting. There
is no such justification for this approach with technology and flexible
learning, and a different process is needed to support evolving modes
of teaching for flexible learning environments. This short paper describes
a process based on constructivist principles that is designed to service
the needs and expectations of staff across disciplines and experiential
levels, as well as reaping the benefits of both central and devolved
staff development models.
Experience
shows that academics come to technology related development courses
with a range of expectations, some of which are unrestrained by practical
or logistical knowledge. The dilemma that faces staff developers is
whether to target specific cases or adopt a general approach and risk
losing relevance for some participants. Managing expectations is crucial
to effective development, and the constructivist principles that underlie
many flexible learning course developments provide an appropriate
basis for doing so.
What does Flexible Delivery Deliver?
Allison
Brown (TEDI, Ipswich QLD)
One
of the greatest responses to diversity in higher education in Australia
has been the introduction of flexible delivery. Driven by the need
to respond to increasing global competition in higher education; the
changing demographics of our student population and their demands
for more flexible access; the technology revolution in society and
the potential of the new technologies to improve learning; flexible
delivery is seen by many as the panacea for this diversity.
In
February 1999, the University of Queensland opened a new multi million-
dollar flexible delivery campus. There are no traditional lecture
halls at this campus. It has been designed to facilitate individual
access to flexible learning resources in all delivery media including
online technologies. UQ Ipswich has one of the highest ratios of computers
to students in any Australian campus. There are also many meeting
rooms allowing face to face tutorials and small group work among students.
Innovative degrees, such as the Bachelor of Electronic Commerce and
the Bachelor of Information Environments, grounded in the new technologies,
are now on offer for the first time.
This
paper reports on the results of preliminary evaluation studies that
were undertaken to identify the impact of flexible delivery at UQ
Ipswich from two main perspectives – that of learners and that of
teachers.
The
study of the learning experience in a flexible delivery environment
investigated students' expectations of flexible delivery, the difficulties
they encountered, as well as the barriers which inhibited, and the
factors which contributed to, successful learning.
The
study of the teaching experience looked at the new demands being placed
on academic staff in a flexible delivery environment. It also investigated
the kinds of technology delivery choices that were being made by academics,
the decision-making processes informing their choices and the curriculum
design models being employed.
The
data gathered from this evaluation has relevance to all academics
interested in developing more flexible ways of teaching and supporting
their students to adopt more flexible ways of learning.
Online Postgraduate Information Research Skills — From 'How to
Use the Library' to 'Information Literate'
Lynn
Murdoch (RMIT University)
The
online module in Information Research Skills for postgraduate students
is designed to teach general principles which students apply to the
information research process (information literacy). The module does
not attempt to teach students how to use a particular information
resource or a particular library. The ultimate aim is to develop a
generic module that can be used across disciplines, and either as
a complement to class contact or as an independent learning module.
An@tomediaTM: A New Approach to Medical Education Developments
in Anatomy
Matthew
Riddle (University of Melbourne)
Dissection
is ideally, the most valuable means of gaining an understanding of
human anatomy. However, it is technically difficult, logistically
complex, time consuming, and expensive. In the current crowded health
sciences curriculum, these issues are coupled with less time to make
sense of anatomical knowledge or (more importantly) integrate such
knowledge into a clinical context.
An@tomediaTM
is designed to redress some of these problems. The software is being
developed in the context of a new practical anatomy teaching program
being undertaken at The University of Melbourne. A text, compatible
with this program, has already been designed and piloted .
Initial
evaluations have indicated that students find An@tomediaTM
very engaging. An@tomediaTM supports students actively
in their learning tasks, fostering a deeper understanding of human
structure, with a stronger basis for clinical diagnosis and procedures.
In the new Medical course, the use of the software will result a substantial
reduction in time for traditional teaching and more emphasis on focussed
dissection, problem-based and self-directed learning.
pdonline — The 1999 Status of Online Professional Development for
Higher Education Staff
Andrew
Litchfield (Macquarie University)
The
authors have conducted a survey to identify online learning resources
specifically designed for the professional development of higher education
staff. This paper succinctly outlines the survey and principle findings,
and describes the content of the pdonline website with links
to the identified 'best-of' online resources.
ALTMODES: A Reflection of the Diversity of Alternative Modes of
Teaching and Learning
Kenn
Martin (University of WA)
Alternative
Modes of Teaching and Learning (ALTMODES) is an integrated Web-based
resource which offers descriptions of a range of alternative modes
of teaching and learning (MODES), describes a range of tools which
can support such alternatives (TOOLS) and gives a detailed examples
of the use of technology (EXAMPLES).
Partners in Flexible Learning: The Student Voice in the Learning
Process
Marcia
Pope (University of Ballarat)
Encouraging
student voice is no simple matter. This paper reviews critical reflection
and feedback processes embedded in the design of a Bachelor of Arts
unit. Throughout the unit, the student voice functioned as a reality
check challenging our previously held assumptions that students are
necessarily self directed, confident and ready to take responsibility
for their learning.
Facilitating Online Collaboration
Cheryl
Gilibert (Griffith University)
The
current array of options for communicating online is extensive. Discussion
forums and chat rooms are particularly useful as they can be incorporated
into a web interface and offer a seamless transition between course
material and informal discussion. The downfall of these systems is
their focus on 'mass' communication and participation. Discussions
and debates are conducted among an entire group without the opportunity
for the refinement of arguments or ideas. Collaboration between small
groups is still largely conducted face to face or through e-mail.
To date web based group work has meant e-mail or f2f interaction with
group projects put on the web (Collis 1998). As we sought to become
more flexible in our own teaching practices and our use of the web
increased we found we needed to look for sound pedagogical solutions
to facilitate a broader range of collaboration.
One
solution has been the development of a User Centred Information System
(UCIS). This is a single web based application that provides students
with the ability to undertake:
-
Independent
work (such as keeping reflective journals, paperless notetaking)
-
Small
group collaboration (sharing notes, sending messages, and working
on collaborative assignments)
-
Large
group collaboration (sharing group projects with the class for
formative assessment)
-
Integrated
point of contact for subject notices and FAQ's
Its
biggest strengths are the establishment of a personal working environment
for students and facilitation of student contribution to the learning
environment. UCIS is still being trialed on a small scale, however
there is no doubt that it has the potential to enhance collaboration
and facilitate students contribution and construction of on-line learning
environments.
Learning and Teaching Online: A Course for Higher Education Staff
Robyn
Phillip (Macquarie University)
Educators
are aware they need to better understand online communications before
introducing these tools and processes into their teaching practice.
This paper outlines an introductory and supportive seven week course
in online learning and teaching for staff at Macquarie University.
The course is flexibly delivered and supported by WebCT courseware.
Assisting Learners to Interpret Graphs and Tables with Computer-based
Cognitive Tools
Brian
Ferry (University of Wollongong)
When
learners interpret graphs and tables they apply prior knowledge to
aid in the comprehension of the information presented. The graph or
table conveys definite information that constitutes a definition of
a situation, which is analysed through a process involving a continuous
reference to the underlying background.
Cognitive
tools allow students to learn with the technology and make
effective use of their mental efforts. When learners are able to do
this, they use the tools to: represent knowledge from different content
areas; engage in critical thinking; and acquire generalisable skills.
Further, if cognitive tools are simple to use, the mental effort needed
to use them will not exceed their benefits.
The
purpose of this study was to design and evaluate simple cognitive
tools that supported learner processing of the information displayed
by graphs and tables. The software was developed using HyperCardTM
as an authoring tool. Subjects of the study were preservice teachers
at the University of Wollongong.
The
cognitive tools developed included features such as: balloon help
— used to help learners understand labels on axes and specific features
of graphs; sorting tools — employed to help learners rearrange data
into meaningful clusters; embedded questions — used to direct learner
attention to specific features of the data; and a concept mapping
tool — used to help learners to assimilate and re-organise the information
presented.
Developing Indigenous IT at the University of Sydney: The KooriNet
Project
Debbie
Wray (University of Sydney)
This
snapshot briefly outlines the history and achievements of the KooriNet
Project, the resources it offers, and the steps it is currently taking
to bring the technological innovation of online learning to the field
of Indigenous education, including some of the discoveries we have
made as we progress towards our latest goals.
The Evaluation of Technology — Assisted Learning
Megan
Hargreaves (Queensland University of Technology)
The
quality and attributes of the learning achieved by the use of technological
tools such as computer aided learning programs or web-based packages
are difficult aspects to effectively evaluate. Learning technology
should be capable of fulfilling the needs of the student users as
well as achieving the pedagogical goals of the teachers. Excellence
in this context ideally should comprise not only a high quality product
in technical terms, but also one that fulfils the learning aspirations
for which the product was designed. In the past, evaluation of technologically
delivered learning has focused more on the quantity of knowledge transferred
than the quality. Recently a number of evaluation tools or packages
have been devised in the search for something that will provide information
for teachers using technological teaching aids, regarding not only
how much their students have learned, but also what depth and type
of knowledge they have gained.
An
ideal evaluation process in this context might be expected to combine
the efficiency of a quantitative method with the richness of qualitative
information, but should also be easy to use and, importantly, easy
for the teacher to interpret in terms of improving their students’
learning experience. Such an evaluation package should also be responsive
to the needs of the users, rather than simply imposing an objective
ideal of quality derived from externally imposed standards.
This
snapshot introduces an evaluation method based on the premise that
the most effective learning experience will be achieved when the technological
tool is designed to align most closely with the pedagogical requirements
of the clients, both teachers and students. The study sought to establish
whether such a correlation could be identified and expressed in a
format interpretable by the academic client. The method was designed
specifically for university level teaching, and has been trialed at
QUT. The evaluation reports produced for this study were used diagnostically
to pinpoint factors that had potential to reduce the effectiveness
of the learning experience. Recommendations for improved implementation
resulted from negotiation regarding the areas of conflict highlighted
by the evaluation.
e.learning@mq: Developing Capacity to Integrate IT into Learning
and Teaching at Macquarie University
Andrew
Litchfield (Macquarie University)
This
paper considers the professional development support higher education
staff need to integrate information technology into their learning
and teaching practice. The author outlines the diverse activities
of the 1998/99 CUTSD funded e.learning@mq project at Macquarie
University and presents some of the lessons learnt.
Cooperative Project Work with Distance Education Students Using
Computer-Mediated Communication
Barney
Dalgarno (Charles Sturt University)
Although
the educational benefits of cooperative projects are well documented
there are administrative and logistical difficulties in their use
with Distance Education students. This short paper describes an assignment
which requires students to use Computer Mediated Communication tools
for group communication. Positive and negative aspects of the assignment
are discussed, drawing on the results of an online evaluation.
The Challenge of Meeting the Learning Needs of Nursing Students
via a Computer-Based Dementia Education Module that Incorporates Principles
of Problem-based Learning
Diane
Collins (Queensland University of Technology)
Tertiary
Nursing students have diverse learning and professional needs that
may be addressed by the careful design of computer based educational
programs. This "snapshot" will present important features of a Commonwealth
funded "Dementia and Family Care" computer based module that that
can be used within university computer laboratories, the clinical
setting as well as by distance mode.
The
computer based component of the module integrates important nursing
content with principles of problem based learning. Use of this teaching
strategy seeks to develop and /or enhance the clinical problem solving
and decision making skills and knowledge of both under-graduate and
post-graduate students.
The
design incorporates an adult -centred learning approach. Students
can work through the module at their own pace and are encouraged to
identify further learning needs as they move through the module. Although
students can work through the module alone, collaborative learning
strategies embedded in the module aim to promote a collegial approach
to professional practice. Throughout the module, reflective activities
are presented that challenge students to consider the impact of their
own
experiences, values and attitudes on the care of patients and families.
Graphical
Design has been an important focus in the development of this module.
Visually attractive screens that include photographs of the patient
and family members, as well as clinical case notes, have been included
to add impact to the presentation of a realistic case scenario. The
use of audio seeks to further enhance the realism of the clinical
situation. Important challenges faced by the project team as they
worked within a tight budget concerned the integration of computer
technology with principles of problem based learning.
Designing, Implementing and Evaluating Project-Based Learning on
the Web
Joe
Luca (Edith Cowan University)
This
paper discusses the design, implementation and evaluation of an on-line
unit at Edith Cowan University for tertiary students who were involved
in project-based learning in Semester 1, 1999. The aim of the unit
was to use the Web as a means of course delivery for external and
internal students involved in developing multimedia web sites.
The
objectives of the unit were to apply a range of team and project management
skills in order to develop a web site. Students were required to build
a project management model, perform a needs analysis, develop a design
strategy (storyboards, concept maps and prototype), conduct a formative
and summative evaluation, and develop legal documentation (copyright/intellectual
property issues).
The
course design was driven by collaborative activities which
encouraged students to present, discuss, summarise and reflect on
project management issues on a week by week basis. The activities
were supported by a print-based "Plan", "Guide" and "Reader". A decision
was made to limit the amount of on-line text as much as possible,
and while there was a textual component to each on-line module, the
text was generally quite brief, and simply summarised the topic and
directed students to other resources.
Aligning Education and Technology: The Distributed Learning System
at RMIT
Carmel
McNaught,( RMIT)
The
need to harness the potential of communication and information technologies
(CIT) as a means of implementing the Teaching and Learning Strategy
at RMIT University has been evident since its inception in 1995 and
through its refinement and reaffirmation in 1997.
There
has been an increasing use of CIT in individual projects over the
last few years which has increased flexible access to RMIT courses
in several ways. However, it has become increasing clear that a sustained
approach to developing flexible courses for both our on-campus and
off-campus students requires a university-wide approach. In 1998,
the University embarked on a comprehensive and ambitious project to
align information technology systems to the principles and goals of
the Teaching and Learning Strategy. The components of this IT Alignment
Project are described. One of the major components is the RMIT Distributed
Learning System (DLS). The choice of the online tools that comprise
the DLS is described which involve these principles:
A benchmark project to evaluate the toolset, both educationally and
technically, has been underway in 1999. A learning-centred evaluation
is being attempted. In order to set up a base line for the teachers’
reflections, teachers in each DLS project were asked to articulate
the student learning outcomes for their subject and where they thought
the online experience would enhance learning. We asked teachers to
submit a weekly journal entry via on online feedback form to continue
this process of reflection. We also use the usual evaluation strategies
with students of online questionnaires, focus groups, analysis of
web access data, analysis of support/ help desk records, and analysis
of performance on learning outcomes. A major focus of the paper will
be the description of the evaluation design and the results and insights
obtained in semester 1 and the early part of semester 2.
The Use of Computers to Enhance the Flexible Delivery of Core Subjects
in Undergraduate Studies
Sue
Wilson (Queensland University of Technology)
The
School of Public Health at the Queensland University of Technology
has developed a core Unit in the Bachelor of Health Science in flexible
delivery mode. The use of computers was pivotal in the process of
enhancing student's access to learning opportunities. The need to
include learning experiences that developed technological literacy
skills was highlighted in this project as fundamental to the effectiveness
of adopting a flexible approach.
SOS: A Subject Online Survey Engine to Support Improvement in Teaching
and Learning
Robert
Coderoy (University of Wollongong)
SOS
(Subject OnLine Survey) represents a ground breaking, innovative web
based approach to the evaluation of teaching and learning. It provides
an online environment with a simple and intuitive interface in which
academics can construct and author customised surveys and both the
students and academics can have complete confidence in the security
and anonymity of their interactions and transactions. The data from
these surveys is collated and returned to the academics automatically.
SOS
fulfils two perceived needs. Firstly it provides a ‘non-threatening’
and ‘informal’ but secure mechanism by which academics can obtain
useful information about the subjects they develop and teach. Secondly,
it provides a means of gathering data from a student’s viewpoint on
the success or otherwise of the 'flexible delivery' approach being
embarked upon by this and other Universities.
In
this snapshot the presenter will provide an overview of the system,
its design and operation and will also report on the outcomes of its
cross campus use to date.
Pre-service Teacher Education Students and their Use of Learning
Technologies
Tony
Jones (La Trobe University)
Most
pre-service teacher education courses focus on content of school curriculum
subjects and cognitive development of children and adolescents. Teacher
education students in the late 1990s are also expected to develop
the skills, techniques, and knowledge necessary to apply various learning
technologies in school classrooms.
This
paper explores some issues arising from the inclusion of mandatory
computer-related subjects in a pre-service teacher education course.
The feelings, beliefs and perceptions of student teachers about their
ability to perform a range of computing tasks is the major focus.
In addition, links between these perceptions and confidence to use
computers during a teaching practicum are investigated.
Results
indicate that significant numbers of student teachers believed they
came to the course with the ability to perform a range of basic computing
tasks. However they were not confident about their ability at more
complex tasks or their ability to use specified educational software.
These findings are discussed and some possible explanations presented.
Finally implications for pre-service teacher education programs in
the area of teaching about learning technologies are raised.
Accessibility: When is a Picture Worth a Thousand Words?
Robyn
Warren (Queensland University of Technology)
Software,
Multimedia and Internet Learning Environments at the Queensland University
of Technology develops educational material for delivery by CD-ROM
and the World Wide Web. Our processes define phases of definition
and analysis, design, production, delivery and evaluation. Development
is an iterative process, which includes review, useability testing,
functionality testing and staff development.
In
an effort to make our products more accessible to a diverse range
of users, we are exploring issues of accessibility from the point
of view of graphic design. We plan to create accessibility guidelines
for developers, and to embed them into existing processes and supporting
documentation.
In
this context, accessibility is the extent to which educational software
or an educational online environment meets the diverse needs of users.
We are focussing on ways in which graphic design can address the range
of needs presented by users in relation to: learning styles, cultural
considerations, physical considerations and disabilities, gender and
age, economic and social considerations, time available for computer-based
study, technological literacy, access to hardware and software ie.
cross platform issues, palette limitations, bandwidth, browsers, mode
of delivery (ie. remote delivery), mode of study (ie. part time).
By
embedding awareness into our documentation and processes, and by a
continuous process of review and revision, we plan to improve the
accessibility of our educational software and online learning environments
for all users.
Multimedia Computer-Based Education Programs in Health, Performance
and Rehabilitation
Dr.
Graham Kerr (Queensland University of Technology)
This
project has developed interactive computer-based teaching and learning
programs in health, performance and rehabilitation. It has been designed
to create multi-media teaching packages that can be integrated into
the teaching of large student groups as well as to provide a flexible
learning environment for a wide variety of students across different
disciplines.
The
example teaching packages are oriented around case studies directed
towards the study of human motion. The case studies present real-life
scenarios which include video images, sound and synchronised recordings
of physiological and biomechanical measures. The video images are
able to be studied and analysed at both a qualitative and quantitative
level using various software tools. Students are able to navigate
through the lessons at their own pace and are provided with feedback
specific to the questions asked within the developed case studies.
Extensive use has been made of "concept maps" to provide information
and to allow students to organise their thoughts and answers.
The
material developed in this project has been oriented around the everyday
activity of walking. Although this is an apparently "simple" activity
it is one that transcends social and cultural boundaries and one that
is essential for the everyday survival for most of humanity. It is
an activity that can be examined across many different continuums,
from the newborn to the aged, the healthy to the neurologically impaired,
the intact to the disabled to the athlete, and at different intensities
of physiological demand. It can be examined at the level of the mechanics
of movement, the biological systems involved, nutritional and biochemical
regulation, as well as the overall control and co-ordination of movement.
Walking, and other human movement can also be examined in terms of
its expressive and emotional bases and within different cultural and
sociological contexts.
Using Off-the-Shelf Packages in the Online Learning Environment:
A Pilot Study
Patrice
Braun (Swinburne University of Technology)
Today's
business environment, both at universities and in the corporate world,
calls for the replacement of costly management training traditionally
organised at a centralised location during a particular period, involving
elaborate scheduling and availability on behalf of the participants.
Web-based
courses offer a solution and there are currently a number of off-the-shelf
learning packages on the market aiming to facilitate web-based learning.
LearningSpace (developed by Lotus /IBM) is one such educational software
program which goes beyond traditional distance learning by eliminating
time and geographic barriers. It incorporates technology-enabled education,
facilitated by a content expert in a team-learning environment. With
this application tool, corporate education and training organisations
can enable individuals to maintain current skills and knowledge in
a fast-paced, changing technological world. But are these off-the-shelf
packages suitable academic online learning environments?
In
selecting an online course authoring system for either the corporate
or the educational market parameters of your desired system in terms
of in-house administration, development and delivery platform will
need to be established first. Swinburne University of Technology recently
started a pilot project to fully explore the possibilities of LearningSpace
as a distributed learning tool and develop a strategic plan for campus-based
innovative learning methodologies.
The
objectives of this pilot study can be summarised as: 1. gain familiarity
with the various multimedia possibilities LearningSpace has to offer
based on a pragmatic wish list: one that is cross-functional for both
lecturer and student and fails within the parameters of prevalent
online knowledge and access in terms of interface, web linkability,
multimedia functions, asynchronous and synchronous capability, and
2. Perform a prelimary assessment in relation to platform capability
and learning outcomes for potential strategic implementation within
the university.
This
paper will address the set-up, formulation and project planning of
the pilot study as designed for the Swinburne Graduate School of Management,
as well as strategic directions that can be taken from the report.
As such, other organisations may be aided in the developing their
own team-based, cross-functional, distributed learning environments.