IIMS 94 contents
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Just convert this CBT into multimedia!!

David Aiton
State Energy Commission of Western Australia


"What do you mean 'our hardware has failed and we can't use our Computer Based Training programs'? Just convert our CBT into Multimedia." Thus started an informative, sometimes frustrating but very interesting eight months.

Reason

In the early 80s the State Energy Commission of Western Australia (SECWA), decided to train its Power Station staff using a radical new system called Computer Based Training. Original programs were first developed for small numbers of operations staff. Then a major contract was let to develop a program on "Basic Power Station Plant" and one on the "Permit to Work" system. These programs were designed for a much larger target audience of maintenance and operations personnel.

State of the art equipment had been purchased. This included Cremenco computers with 128kB RAM, 20 MB hard disk, graphic card, speech synthesiser and colour Barco screens.

The project took over five years and during that time the hardware was changed to IBM XTs. Towards the end of the project the XTs were fitted with 386 accelerator cards.

The "Permit to Work" module has been extensively used and the "Basic Power Station Plant" had been trialed and was ready for full implementation when it became apparent that the computer hardware, which was over eight years old, was unreliable and unrepairable.

The problem that we faced was one of compatibility. The courseware that we had invested so much time and money into would not run on new IBM PS/2 computers and the old XTs and Barco screens were no longer reliable. We had locked ourselves into a Hardware and Software solution that linked the life of our courseware to the life of our machines.

Response

Management's response of "just convert our CBT into multimedia" was not as simple as it sounded but it did give us the opportunity to update technical content, enhance instructional design and focus on competency based outcomes.

Quote 1

The decision was made to go to 'open tender' for what amounted to a total revamp of our existing program.

Short listing

A team of five people was set up to assess the 15 tender submissions.

First cut

Initial short listing of all tenders below our budget ceiling offering a non-proprietary authoring system left us with four companies.

Short listing criteria

Further short listing criteria consisted of: This process reduced the candidates down to three companies.

The selection process

The final selection was made after checking references and visiting the short listed tenderers for a presentation and tour of their facilities.

Reference checks

Reference checking proved to be very valuable. Visits were made to referees' premises to view tenderers' previous work and to ask questions. Questions asked included:
Quote 2

Presentation by tenderer

Each of the short listed tenderers was requested to give a presentation answering the following questions:

Evaluation

The next step was to evaluate the tenderers in light of the gathered data. The 14 criteria considered important were then weighted. The most important criterion with a weighting of 30 was: Next in order for importance to us, with a weighting of 25, was: Then with a weighting of 20: Finally at 15 came:

The final selection

After detailed analysis, the Perth based company Interactive Logic was selected as the successful tenderer. The core development tool was Authorware Professional and the platform selected was Macintosh Centris 650 with CD-ROM.

The project

One of the major strengths of Interactive Logic is their expertise in Human Resource Development and course design. Another is their willingness, or rather insistence, of working very closely with the client during the development.

The challenge

A large thermal Power Station is a complex plant. To teach the concepts and process of generating electricity requires the student to end up with an understanding of physics, thermodynamics and electro-technology. The challenge was to develop a multimedia program that would achieve this without being boring. Our original CBT was not much more than an electronic book with multiple choice questions and we wanted something better than that.

The gaming scenario

The company Interactive Logic has a very creative and innovative approach to multimedia. They came up with an overarching gaming scenario as the pre and post test for each module. The information required to successfully complete the elaborate gaming simulation is contained in each of the modules.

The framework

The most difficult part of the project was putting together a framework of objectives based on required performance outcomes. The challenge was to come up with valid performance indicators for cognitive objectives and not just cop out by saying "have a knowledge of.." or "have an appreciation of ..." After going through this process, it is easy to see why so few people get it right. Although it was frustrating at times, it was to the credit of Interactive Logic that they insisted on maintaining the educational integrity of the program no matter how difficult that was. This was done by establishing a structured framework for each lesson.

Content

With the framework in place the content could be determined. Two Trainers from SECWA spent one day a week with the project team from Interactive Logic working on the content. The modules of the Power Station Plant course included: As well as the Power Station Plant course, there are also two "Permit to Work" modules.

Storyboards

As the content of each module was completed, the storyboarding began. The storyboards were reviewed by SECWA and when approved the authoring commenced.

Graphics, animation and audio

The most obvious change was the visuals. From the crude graphics and animation with the difficult to understand voice of the old CBT, to the sophisticated flyovers, intricate graphics and professional voice over of the new Multimedia presentation.

Results

The program was designed for SECWA's power stations but is generic enough to apply to any thermal power plant. Utilities wishing to purchase this package from SECWA can do so at a fraction of the development cost.

Although the project is not yet complete, the results thus far are very impressive and promises to be an excellent investment.

Quote 3

Conclusion

The advancement in technology has meant that Multimedia can now provide results that were not envisaged a few years ago. This means that when considering converting old CBT programs, it may be worthwhile doing a complete rewrite rather than being tied down to the limitations of past technology.

When selecting a Multimedia developer, take your time and choose carefully to ensure you get the results you desire.

The thing to remember is that Multimedia is a tool; a means to an end, not an end in itself. Focus on learning outcomes. Multimedia is not a training tool, its a performance tool - if Multimedia will not improve performance; spend your money on something that will!

Author: David Aiton
Training and Development Officer
State Energy Commission of Western Australia, Kwinana.

Please cite as: Aiton, D. (1994). Just convert this CBT into multimedia!! In C. McBeath and R. Atkinson (Eds), Proceedings of the Second International Interactive Multimedia Symposium, 1-3. Perth, Western Australia, 23-28 January. Promaco Conventions. http://www.aset.org.au/confs/iims/1994/aiton.html


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