Swinburne University of Technology has committed itself to a planned and structured approach to the utilisation of technology through its "multi-modal learning" program. Multi-modal learning simply means using many ways to learn. Multi-modal learning promotes the use of new media and methods designed to capitalise on the benefits offered by communication and computer technology. These benefit are added to traditional lectures, tutorials and textbooks to offer a variety of learning methods to achieve different types of learning objectives. This paper presents the outcomes of implementing a multi-modal data communications course including the use of multimedia and the Internet. The paper examines the difficulties with traditional data communications courses and then describes the MML approach to addressing a number of these problems in order to improve student learning.
Different institutions have sought to introduce the use of technology in a variety of ways. Many universities have created new support units whose key purpose is to assist lecturers in their use of appropriate technology in the courses they teach. This approach relies on lecturers to actively seek funding and assistance for the development of resources for their subject area. This is a competitive and unstructured approach and generally relies on the motivations of individual lecturers.
This paper presents one universities approach to the introduction of new technology to a university course by examining in detail how one subject utilises multimedia, the Internet and other technology to maximise student learning opportunities.
Multi-modal learning (MML) simply means using many ways to learn. MML promotes the use of new media and methods designed to capitalise on the benefits offered by communication and computer technology. These may be added to traditional lectures, tutorials and textbooks to offer alternative learning experiences to achieve different types of learning objectives.
One unique feature of the MML Applied Science degree at the Mooroolbark Campus is the requirement that all students buy or lease a portable notebook computer with a modem. Having a computer accompany the student wherever she or he may be, has transformed teaching and learning. When the further advantage of electronic communications is added, a great step forward in flexible educational provision is made possible. Students use their laptop computers during lectures directly experimenting with statistical and programming packages. Laboratory rooms no longer need fixed computing equipment. Multi-modal laboratories simply have a number of computer network outlets which students utilise when they bring in their notebook computers.
A dial in network has been installed to allow remote access to the Campus Wide Information System and other on campus computer facilities. Students not only can access email, the World Wide Web, library catalogues and network news but can download and upload files directly relating to their course.
The MML concept encourages the use of independent learning materials to allow flexible learning. A range of resources including printed independent learning materials, computer based learning materials, videotapes and audio tapes are maintained to enable students to learn efficiently at their own pace and at times of their own choosing.
The key to the MML, approach is the use of Learning Guides. Learners learn best if they are fully informed about the learning they are doing. Learning Guides are books that may be likened to learning maps. They are prepared to assist students to know what is to be learned and how to demonstrate that learning has occurred. Students use their Learning Guides to focus on what needs to be learned with what resources and allows them to take responsibility for their own progression through the course.
Multi-Modal Learning has been successful as it incorporates some of the best practices found in distance education courses along with a number of innovative approaches to traditional campus based education in a funded and planned structure. This approach has been extended to many of the courses offered on the Hawthorn Campus including the data communications course offered by the School of Computer Science and Software Engineering.
The convergence of communications and computing technology has long been heralded, but continuing increases in cost effectiveness in both sectors have brought them to the point where widespread and rapid diffusion of networking technologies and applications is inevitable. This will lead to large and varied changes in the demand for skills, an effect which may be amplified in Australia's case by the deregulation of the telecommunications sector. Such changes should be reflected by appropriate curriculum development (DEET, 1992, Vol 1, p 14).Pilgrim and Leung (1993) previously examined the problems facing computing educators in teaching data communications finding that the rapid changes in communications technology have created many resource related and curriculum planning problems. They further found that data communications is perceived by both students and lecturing staff to he a difficult subject with its over use of acronyms, hardware related topics and wide range of complex and abstract concepts.
A common criticism of computer science courses such as data communications is that very few connections are made between the theory and practice. Traditional lectures usually provide information in encapsulated formats leaving it up to the students to establish the connections between the isolated facts and skills and the practical application of the aggregation of what is learnt. Some contemporary educationalists have suggested the theories of 'anchored' instruction or 'situated' learning (Reeves, 1992) where the process of constructing new knowledge is situated in meaningful and relevant contexts. These new theories maintain that learning should take place in real world environments that employ a context that make the learning more relevant. The Department of Employment, Education and Training (DEET) also acknowledge the importance of context by stating:
The emphasis in computing science courses ought to be less on the teaching of computing knowledge for its own sake, and more on teaching the design, development and application of systems in a practical context (DEET, 1992, Vol 1, p32).Data Communications, like many subjects in computer science courses, should be taught in a similar way to engineering courses enabling students to understand the practical worth of the theoretical knowledge.
A final consideration relates to the problem of the rapid pace of technological change. It is impossible to predict what technology should be addressed in university courses, especially in rapidly growing areas such as data communications. Universities do attempt to create a completion orientated curriculum by speculating on future technological changes though the unpredictability of such change makes updating course content difficult. DEET believes that universities should instead address their approach to teaching and learning in relation to this problem:
Education and training needs in IT will evolve rapidly and there must be a strong emphasis on the generation of adaptable and flexible skills and on producing graduates who have the ability to learn new skills rapidly (DEET, 1992, Vol 1).The importance of 'learning how to learn' cannot be over emphasised. Many graduates, as a result of traditional university approaches, believe that learning is only achieved through formal mechanisms and hence find it difficult to adapt to an ever changing work environment. Employers, when recruiting, no longer are primarily concerned with a graduates technical skills but rather their ability to learn new skills and to adapt to changing situations. Students must be given the opportunity to develop learning skills that will prepare them for a lifetime of learning within a world of rapid change.
It is within the context of these criticisms from students, industry and government that the MML data communications course has been designed.
The use of video to display examples of devices in their actual working conditions has been a powerful method of providing some practical examples. Video has often been difficult to manage as the serial nature of video inhibits on the flexibility required in a lecture presentation. The advent of digitised video which may be displayed by a computer provides full control over the sequencing of a lecture presentation by allowing the lecturer to determine if, when and how many times a video clip should be shown.
A number of QuickTime movie have been integrated into each module of the MML data communications lecture series. These video clips show examples of data communications equipment, devices, networks, cabling and even experts in their actual working environment. Each movie appear as an icon on an appropriate PowerPoint slide and may be launched by the use of the Windows Object Linking technique. The lecturer may choose to play the video clip at any time whilst the slide is being displayed. Pause, fast forward and reverse controls on the QuickTime interface provide full control to the lecturer. These movies provide a context in which a student can make appropriate connections between the theory and practice and therefore obtaining a deeper understanding of the subject area.
A series of multimedia animations have been created as an aid to explaining the large number of complex concepts that are in the data communications course. These animations were created using a range of tools including Authorware Professional and Multimedia Toolbook and typically consist of a short sequence of animated graphics to illustrate a concept. These animation files are also linked to an appropriate slide of the current PowerPoint presentation using the Object Linking technique appearing as an icon that may be selected during the lecture.
The use of these animations has been documented by Leung & Pilgrim (1995) who found that prior to the use of multimedia animations, the lecturer would attempt to explain concepts using a 2-dimensional, black and white diagram from the printed lecture notes. Although the diagram is generally supplemented by a page of textual information and a verbal explanation, students often find it difficult to grasp the meaning of concepts. To illustrate this point, Figure 1 shows an example of a diagram as presented in the lecture notes which describes the Continuous RQ Error Control Scheme. This scheme is a commonly used communications protocol to facilitate the transmission of data between the primary and secondary computers. The diagram shows how the data packets are exchanged when no transmission error takes place. Whilst the figure contains the essential information about the protocol, because of the inherent complexity, even with the support of textual explanation, the fundamental concept is not easy for the student to grasp.
A multimedia animation of the Continuous RQ concept has been created to clearly show the movement of packets of data between the systems and the full operation of the protocol. These graphical animations are particularly effective when explaining complex concepts to non-English speaking background students as they transcend the English language.
Figure 1: Continuous RQ error control scheme
Learning Guides also provide students the chance to take some responsibility for their own learning and in doing so encourages them to find out how they learn best. Skills needed to cope with new situations are developed to better prepare the student for a lifetime of learning in a changing world.
Swinburne University of Technology has developed a CML system called ASSESS (Ciszewski & Murphy, 1992). This system supports testing, assessment tracking and reporting. A key feature of this system is that it provides the test result at the end of a test session along with a list of areas where the student did not perform well. This immediate feedback enables the student to find out if he or she has adequately grasped the material studied and allows the student to seek appropriate help.
Four CML tests are used during the data communications course providing constant and timely feedback to the student. The CML tests have proven popular with students who are unsure of their level of understanding of the concepts introduced during lectures. The feedback gained from the tests may be used by the students to adjust their approach to learning and assisting them in understanding more about how they best learn.
This new discussion forum allows students to find answers to specific questions about the course material by emailing questions to the discussion group. All other students receive the question and are encouraged send answers back to the discussion group. The lecturers and tutors also participate in the resolution of the questions. During the semester a variety of questions were discussed, some discussions lasting several days and involving a number of students and staff. Students, especially the part time postgraduate students, indicated that this provided them with a mechanism for opening up a debate on issues that could not be resolved in lectures.
In 1994, the MML working group experimented with the educational use of IRC. The MML project set up its own IRC server which was to be used for remote tutorials by allowing a tutor situated at the campus to communicate with a number of students who were working at their homes. Software known as WinIRC was used to allow the tutor to communicate either individually with a student or with the group as a whole. Each student had two windows on their screen, one displaying the group conversation and the other their own individual conversation with the tutor. The tutor had the group window as well as a window for each individual student. Students worked on a tutorial sheet which required them to show answers to the tutor at regular intervals. It was found that the tutor's screen could only manage up to six students before becoming too cluttered. Whilst the students found the experience satisfactory, the tutor found managing six simultaneous conversations difficult. Work on the establishment of suitable procedures for tutors and students to follow as well as an investigation into appropriate subject areas that suit IRC remote tutorials are now being examined.
Lately, the Internet has been regarded as the panacea of educational technology. For example, a press release by the Victorian Department of School Education (DSE) claims that "at a push of a button, more than 520,000 Victorian students and their 35,000 teachers will have the world's greatest knowledge and resource centres at their fingertips" (DSE, Herald Sun, Oct 17, 1995, p 40).
Unfortunately, the publicity and hype generated by the mass media has led to some unrealistic expectations. This statement by the DSE does not take into consideration the hardware and access costs associated with Internet. It makes no mention of the current problem of inadequate bandwidth on the current network. Adding half a million users to an already struggling backbone will result in frustration and disillusionment by users as response times increase. The Internet does provide some real benefits for education, but it is far from the solution to cheap mass education as is claimed by some policy makers. New mechanisms for charging universities for Internet access has seen some departments considering reducing the level of student access. Strategies for increasing bandwidth within an affordable charging structure must be found if the Internet is going to make the impact on education that the public now expect.
Along with the Internet, interactive multimedia is also being promoted actively by those who believe it can provide students the ultimate learning environment. This is as much a misconception as the implication that teaching automatically results in learning. Learning is a complex process which cannot be readily simplified or understood. It is important to clarify that multimedia courseware does not and will never replace the role of the teacher/ lecturer in the educational process. This technology is just another tool that will assist in the process of learning in much the same way as a text book or a video might be used. With the current fervour, interactive multimedia is in danger of being used in software for purely cosmetic reasons rather than contributing to the educational effectiveness of such programs. As Clark (1990) reminds us, the contribution of media to the effectiveness of learning is no more than "the truck which delivers groceries to the market contributes to the nutrition in a community."
The instructional design process is the key to the educational effectiveness of any technology. The range of media, the innovative communications techniques and the appealing interfaces are important but secondary to the actual learning process. Romiszowski (1986) has highlighted the danger of ignoring the generic instructional design process and becoming too mesmerised by the 'bells and whistles' of the computer itself as a presentation medium. The key to the educational effectiveness of any course relates only to how well the student has achieved 'learning'. Both the Internet and interactive multimedia must be based on a strong theoretical and philosophical foundation in order to be effective.
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Author: Chris Pilgrim School of Computer Science and Software Engineering Swinburne University of Technology Hawthorn, Victoria, Australia Telephone: 03 9214 5231 Fax: 03 9819 0823 Email: cpilgrim@swin.edu.au http://edna.swin.edu.au/302356/pilhp.html Please cite as: Pilgrim, C. (1996). Multi-modal learning: a case study. In C. McBeath and R. Atkinson (Eds), The Learning Superhighway: New world? New worries? Proceedings of the Third International Interactive Multimedia Symposium, 316-322. Perth, Western Australia, 21-25 January. Promaco Conventions. http://www.aset.org.au/confs/iims/1996/lp/pilgrim.html |