Australasian Society for Computers in Learning in Tertiary Education

Webinar 6: Gamification: Pluses and pitfalls, 3 August 2017

Abstract

Gamification and game-based learning are hot topics in tertiary education, offering greater engagement with students that have a myriad of other media clamouring for their attention. Can it actually help or is it simply more hype?

Presenters

Our presenters have worked and researched in this field extensively and will share their (perhaps divergent) takes with us

  • Sarah Thorneycroft, Learning Designer, University of New England
  • Dr┬áMark O’Rourke, Senior Advisor, Learning and Teaching, RMIT

Video Recording

Institutional Members