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John Stewart and David Demant
In this 45 minute session, you will participate in the Internet Game - but not on a screen. This game is suitable for any number of participants; it can be played in a classroom or in a school hall with a minimum of 15 people and a maximum in the hundreds. It illustrates how the Internet works and in particular how information is transmitted through that network. The Internet Game has been developed as part of the education program associated with an exhibition at Melbourne Museum. The exhibition and activities are highly relevant to Information and Systems Technology, CSF II Levels 3 to 6.
|Please cite as: Stewart, J. and Demant, D. (2002). Play the Internet game - without a screen in sight. In S. McNamara and E. Stacey (Eds), Untangling the Web: Establishing Learning Links. Proceedings ASET Conference 2002. Melbourne, 7-10 July. http://www.aset.org.au/confs/2002/stewart.html|